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- #include "vis.h"
-
- int c_chains;
- int c_portalskip, c_leafskip;
- int c_vistest, c_mighttest;
-
- int active;
-
- void CheckStack (leaf_t *leaf, threaddata_t *thread)
- {
- pstack_t *p;
-
- for (p=thread->pstack_head.next ; p ; p=p->next)
- if (p->leaf == leaf)
- Error ("CheckStack: leaf recursion");
- }
-
-
- /*
- ==============
- ClipToSeperators
-
- Source, pass, and target are an ordering of portals.
-
- Generates seperating planes canidates by taking two points from source and one
- point from pass, and clips target by them.
-
- If target is totally clipped away, that portal can not be seen through.
-
- Normal clip keeps target on the same side as pass, which is correct if the
- order goes source, pass, target. If the order goes pass, source, target then
- flipclip should be set.
- ==============
- */
- winding_t *ClipToSeperators (winding_t *source, winding_t *pass, winding_t *target, qboolean flipclip)
- {
- int i, j, k, l;
- plane_t plane;
- vec3_t v1, v2;
- float d;
- vec_t length;
- int counts[3];
- qboolean fliptest;
-
- // check all combinations
- for (i=0 ; i<source->numpoints ; i++)
- {
- l = (i+1)%source->numpoints;
- VectorSubtract (source->points[l] , source->points[i], v1);
-
- // fing a vertex of pass that makes a plane that puts all of the
- // vertexes of pass on the front side and all of the vertexes of
- // source on the back side
- for (j=0 ; j<pass->numpoints ; j++)
- {
- VectorSubtract (pass->points[j], source->points[i], v2);
-
- plane.normal[0] = v1[1]*v2[2] - v1[2]*v2[1];
- plane.normal[1] = v1[2]*v2[0] - v1[0]*v2[2];
- plane.normal[2] = v1[0]*v2[1] - v1[1]*v2[0];
-
- // if points don't make a valid plane, skip it
-
- length = plane.normal[0] * plane.normal[0]
- + plane.normal[1] * plane.normal[1]
- + plane.normal[2] * plane.normal[2];
-
- if (length < ON_EPSILON)
- continue;
-
- length = 1/sqrt(length);
-
- plane.normal[0] *= length;
- plane.normal[1] *= length;
- plane.normal[2] *= length;
-
- plane.dist = DotProduct (pass->points[j], plane.normal);
-
- //
- // find out which side of the generated seperating plane has the
- // source portal
- //
- fliptest = false;
- for (k=0 ; k<source->numpoints ; k++)
- {
- if (k == i || k == l)
- continue;
- d = DotProduct (source->points[k], plane.normal) - plane.dist;
- if (d < -ON_EPSILON)
- { // source is on the negative side, so we want all
- // pass and target on the positive side
- fliptest = false;
- break;
- }
- else if (d > ON_EPSILON)
- { // source is on the positive side, so we want all
- // pass and target on the negative side
- fliptest = true;
- break;
- }
- }
- if (k == source->numpoints)
- continue; // planar with source portal
-
- //
- // flip the normal if the source portal is backwards
- //
- if (fliptest)
- {
- VectorSubtract (vec3_origin, plane.normal, plane.normal);
- plane.dist = -plane.dist;
- }
-
- //
- // if all of the pass portal points are now on the positive side,
- // this is the seperating plane
- //
- counts[0] = counts[1] = counts[2] = 0;
- for (k=0 ; k<pass->numpoints ; k++)
- {
- if (k==j)
- continue;
- d = DotProduct (pass->points[k], plane.normal) - plane.dist;
- if (d < -ON_EPSILON)
- break;
- else if (d > ON_EPSILON)
- counts[0]++;
- else
- counts[2]++;
- }
- if (k != pass->numpoints)
- continue; // points on negative side, not a seperating plane
-
- if (!counts[0])
- {
- continue; // planar with seperating plane
- }
-
- //
- // flip the normal if we want the back side
- //
- if (flipclip)
- {
- VectorSubtract (vec3_origin, plane.normal, plane.normal);
- plane.dist = -plane.dist;
- }
-
- //
- // clip target by the seperating plane
- //
- target = ClipWinding (target, &plane, false);
- if (!target)
- return NULL; // target is not visible
- }
- }
-
- return target;
- }
-
-
-
- /*
- ==================
- RecursiveLeafFlow
-
- Flood fill through the leafs
- If src_portal is NULL, this is the originating leaf
- ==================
- */
- void RecursiveLeafFlow (int leafnum, threaddata_t *thread, pstack_t *prevstack)
- {
- pstack_t stack;
- portal_t *p;
- plane_t backplane;
- winding_t *source, *target;
- leaf_t *leaf;
- int i, j;
- long *test, *might, *vis;
- qboolean more;
-
- c_chains++;
-
- leaf = &leafs[leafnum];
- CheckStack (leaf, thread);
-
- // mark the leaf as visible
- if (! (thread->leafvis[leafnum>>3] & (1<<(leafnum&7)) ) )
- {
- thread->leafvis[leafnum>>3] |= 1<<(leafnum&7);
- thread->base->numcansee++;
- }
-
- prevstack->next = &stack;
- stack.next = NULL;
- stack.leaf = leaf;
- stack.portal = NULL;
- stack.mightsee = malloc(bitbytes);
- might = (long *)stack.mightsee;
- vis = (long *)thread->leafvis;
-
- // check all portals for flowing into other leafs
- for (i=0 ; i<leaf->numportals ; i++)
- {
- p = leaf->portals[i];
-
- if ( ! (prevstack->mightsee[p->leaf>>3] & (1<<(p->leaf&7)) ) )
- {
- c_leafskip++;
- continue; // can't possibly see it
- }
-
- // if the portal can't see anything we haven't allready seen, skip it
- if (p->status == stat_done)
- {
- c_vistest++;
- test = (long *)p->visbits;
- }
- else
- {
- c_mighttest++;
- test = (long *)p->mightsee;
- }
- more = false;
- for (j=0 ; j<bitlongs ; j++)
- {
- might[j] = ((long *)prevstack->mightsee)[j] & test[j];
- if (might[j] & ~vis[j])
- more = true;
- }
-
- if (!more)
- { // can't see anything new
- c_portalskip++;
- continue;
- }
-
- // get plane of portal, point normal into the neighbor leaf
- stack.portalplane = p->plane;
- VectorSubtract (vec3_origin, p->plane.normal, backplane.normal);
- backplane.dist = -p->plane.dist;
-
- if (VectorCompare (prevstack->portalplane.normal, backplane.normal) )
- continue; // can't go out a coplanar face
-
- c_portalcheck++;
-
- stack.portal = p;
- stack.next = NULL;
-
- target = ClipWinding (p->winding, &thread->pstack_head.portalplane, false);
- if (!target)
- continue;
-
- if (!prevstack->pass)
- { // the second leaf can only be blocked if coplanar
-
- stack.source = prevstack->source;
- stack.pass = target;
- RecursiveLeafFlow (p->leaf, thread, &stack);
- FreeWinding (target);
- continue;
- }
-
- target = ClipWinding (target, &prevstack->portalplane, false);
- if (!target)
- continue;
-
- source = CopyWinding (prevstack->source);
-
- source = ClipWinding (source, &backplane, false);
- if (!source)
- {
- FreeWinding (target);
- continue;
- }
-
- c_portaltest++;
-
- if (testlevel > 0)
- {
- target = ClipToSeperators (source, prevstack->pass, target, false);
- if (!target)
- {
- FreeWinding (source);
- continue;
- }
- }
-
- if (testlevel > 1)
- {
- target = ClipToSeperators (prevstack->pass, source, target, true);
- if (!target)
- {
- FreeWinding (source);
- continue;
- }
- }
-
- if (testlevel > 2)
- {
- source = ClipToSeperators (target, prevstack->pass, source, false);
- if (!source)
- {
- FreeWinding (target);
- continue;
- }
- }
-
- if (testlevel > 3)
- {
- source = ClipToSeperators (prevstack->pass, target, source, true);
- if (!source)
- {
- FreeWinding (target);
- continue;
- }
- }
-
- stack.source = source;
- stack.pass = target;
-
- c_portalpass++;
-
- // flow through it for real
- RecursiveLeafFlow (p->leaf, thread, &stack);
-
- FreeWinding (source);
- FreeWinding (target);
- }
-
- free (stack.mightsee);
- }
-
-
- /*
- ===============
- PortalFlow
-
- ===============
- */
- void PortalFlow (portal_t *p)
- {
- threaddata_t data;
-
- if (p->status != stat_working)
- Error ("PortalFlow: reflowed");
- p->status = stat_working;
-
- p->visbits = malloc (bitbytes);
- memset (p->visbits, 0, bitbytes);
-
- memset (&data, 0, sizeof(data));
- data.leafvis = p->visbits;
- data.base = p;
-
- data.pstack_head.portal = p;
- data.pstack_head.source = p->winding;
- data.pstack_head.portalplane = p->plane;
- data.pstack_head.mightsee = p->mightsee;
-
- RecursiveLeafFlow (p->leaf, &data, &data.pstack_head);
-
- p->status = stat_done;
- }
-
-
- /*
- ===============================================================================
-
- This is a rough first-order aproximation that is used to trivially reject some
- of the final calculations.
-
- ===============================================================================
- */
-
- byte portalsee[MAX_PORTALS];
- int c_leafsee, c_portalsee;
-
- void SimpleFlood (portal_t *srcportal, int leafnum)
- {
- int i;
- leaf_t *leaf;
- portal_t *p;
-
- if (srcportal->mightsee[leafnum>>3] & (1<<(leafnum&7)) )
- return;
- srcportal->mightsee[leafnum>>3] |= (1<<(leafnum&7));
- c_leafsee++;
-
- leaf = &leafs[leafnum];
-
- for (i=0 ; i<leaf->numportals ; i++)
- {
- p = leaf->portals[i];
- if ( !portalsee[ p - portals ] )
- continue;
- SimpleFlood (srcportal, p->leaf);
- }
- }
-
-
- /*
- ==============
- BasePortalVis
- ==============
- */
- void BasePortalVis (void)
- {
- int i, j, k;
- portal_t *tp, *p;
- float d;
- winding_t *w;
-
- for (i=0, p = portals ; i<numportals*2 ; i++, p++)
- {
- p->mightsee = malloc (bitbytes);
- memset (p->mightsee, 0, bitbytes);
-
- c_portalsee = 0;
- memset (portalsee, 0, numportals*2);
-
- for (j=0, tp = portals ; j<numportals*2 ; j++, tp++)
- {
- if (j == i)
- continue;
- w = tp->winding;
- for (k=0 ; k<w->numpoints ; k++)
- {
- d = DotProduct (w->points[k], p->plane.normal)
- - p->plane.dist;
- if (d > ON_EPSILON)
- break;
- }
- if (k == w->numpoints)
- continue; // no points on front
-
-
- w = p->winding;
- for (k=0 ; k<w->numpoints ; k++)
- {
- d = DotProduct (w->points[k], tp->plane.normal)
- - tp->plane.dist;
- if (d < -ON_EPSILON)
- break;
- }
- if (k == w->numpoints)
- continue; // no points on front
-
- portalsee[j] = 1;
- c_portalsee++;
-
- }
-
- c_leafsee = 0;
- SimpleFlood (p, p->leaf);
- p->nummightsee = c_leafsee;
- // printf ("portal:%4i c_leafsee:%4i \n", i, c_leafsee);
-
- }
-
- }
-
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